

The division earned ¥433 billion in revenue from digital software - an increase of 42% over the prior year. According to Sony, "strategic price points for PS5 hardware.were set lower than the manufacturing costs."Įven with a new console launch, the majority of SIE's revenue still came from software, which helped to balance the impact of selling the PS5 at a loss. Sony Interactive Entertainment's operating income was hampered by the cost of production of the PS5. The division made an operating profit of ¥80 billion ($762 million), an increase of 27% year-on-year. Hardware performance helped to drive Sony's Game and Network Services division to ¥883 billion ($8.4 billion) in revenue, up 25% over the same quarter last year. The PlayStation 4 also sold 1.4 million units during the quarter. The new console hit 4.5 million units less than two months after its launch, on November 13, 2020. While Sony Interactive Entertainment had already said that the PS5 launch set a new record, Sony Corp.'s third quarter results offered the first official sales figure.

The PlayStation 5 sold 4.5 million units in the holiday quarter, despite supply shortages making the hardware difficult to find. PlayStation 5 sold 4.5m units in less than two monthsįebruary 16th, 2021, 23:59 Posted By: wraggster
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